
360 Reality Audio is Sony's spatial audio technology where sounds come from all around you instead of just left and right. The XM6 supports it, but there's nuance to understand.
The content problem:
True 360 Reality Audio requires music specifically mixed in that format. Amazon Music Unlimited is the main streaming service that supports it. Tidal dropped spatial audio. Apple Music uses Dolby Atmos, which is different technology.
If you mainly use Spotify or Apple Music, native 360 Reality Audio content isn't available.
The workaround: 360 Upmix for Cinema
New to the XM6 and more useful for most people. It takes regular stereo audio and creates a spatial effect. Works with any content.
Enable it in the Sony Sound Connect app. Particularly good for movies and TV shows on Netflix, YouTube, or any streaming service. Creates a surround sound effect that makes audio feel more immersive.
For music, the effect is subtler and some find it artificial. Better for video content.
The setup process:
Sony asks you to do a calibration. Headphones play sounds from different directions, and you indicate where you perceive them. This builds a personal profile based on your ear shape.
More work than Apple's automatic approach, but personalization can result in better accuracy.
Honest assessment:
Impressive when you have the right content. The Upmix feature makes spatial audio practical for everyday use.
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